Save Load Functions

Hello everyone.
I just want to show my personal functions for saving and loading.
First 2 nodes (top) allows me to save any object with any compression type and load back without knowing the used compression.
The 2 other are enough explicit they let me save and load to any struct type!

https://forums.unrealengine.com/core/image/gif;base64

If you found them useful i can make a plugin of this.

p.s: sorry for my english :wink: