Hi!
First of all, sorry for my approximate english.
For a game idea, I need to save the inputs the user make in order to restitute them later.
For example, you play a character, go left, go left and jump, then you restart the level but you have a shadow that go left, go left then jump.
Is there a way in UE to do that? I don’t find any resources about it…
If not, what would be the best way to achieve that? Keep a track of all touches and the times they were pressed? Or is there something else i’m not aware of?
Thanks a lot!
Best regards,
.