I have put this up before with no help, hopefully someone can help me with my save game blueprint resetting variables though level changes. I always get one person saying “did you do this” I say yes and never get anymore responses. I am starting to feel this is a pointless venture to get help from these forums.
So I have a simple side scrolling shooter and I have a upgrade screen. you can go into the screen upgrade them, (and I have print strings up of the values). while on the “Main Menu” map. its getting the upgrade levels and applying them to the save game. If I close it and reopen the game still there. go back and forth from upgrade screen to main menu. stays there! Press the play game button, loads into first map, and the upgrades have reset in the save game blueprint. As you can see in the pics in the debug stats, that the save game upgrade level stays there the whole time till it hits the loading screen of the next map.