I’m sure someone’s run into this before but SEs are coming empty for me.
I would like to re-load all character variables when clicking load. The SaveGame process memorizes the “player” as 1 variable. all the info is saved along.
I can’t seem to find any way to make the player use those variables, or spawn from this variable.
Maybe I’m just barking against the wrong logical tree?
An acceptable alternative would be a way to loop all the variables and copy the content from same name to same name. Though I doubt the engine structure allows for anything the like, as variables are always strongly typed.