Hello, so I’m just trying to save a load of different integer variables but when I load those set variables all the variables are zero despite being set as 10,000 any suggestions?
Pic 1, Your aren’t setting the return value from the Create Save Game Object, there for your “Save” reference is empty. Therefore ALL ints in the save game will be 0, never changed from default.
Also, you cannot reroute flow from a subsequent sequence step to a previous.
e.g. Then 1, 2, 3, 4 etc back up to logic on Then 0.
As a ref for the future look up a video on how to create something from youtube, generally there are some really good ones. however if you need some help here are two really really good videos, the first on is for creating save systems in the simplest way and also another one for if you want to use guid’s
a Guid is a unique id for an item that is given to the item on construction so there’s almost no way your going to get a copy of the same one, and if you ever do (which i would be surprised if you did) then just cycle a new in