Hey. My example is working. Verify your String “Slot Name”, the String value should be the name of the slot (the name of the variable doesn’t really matter, in my BP I typed SlotName manually). You may also try to organise things and try not to connect everything at the same time. Another thing is, better not to put the save stuffs inside character as the player can die, controller for example is a persistent class. And last thing, in the latest version of UE, it seems that you don’t need the cast anymore after creating save game object. Hope it helps.
