Hello, im creating a game on Unreal Engine and after my project migration, i have some objects (grass texture and rock mesh from StarterContent) that get to their original version (so collisions of the rock are deleted and “landscapeMaskVisibility” node is removed from the Grass Material
I tried to save all, replace the files of the actual project with the old files of the 5.3.2 project, but i have the same problem, so my game is unplayable, what can i do ?