Save and load levels?

Good idea, idk why I didnt think of that, haha. But unfortunately its still not working. Meaning when I start off in a level, then i exit to menu and click continue, it goes black screen. The Main Menu uses a complete empty level, so I think that my save is overwriting when I go to my Main Menu (which is an empty level that opens a widget). So I may need to redo this but i’m not sure what to do. I also use a seperate gamemode for the Main Menu, creating the save is based on my player blueprint (“Base_BP”).