Hi, I’m trying to save the location & rotation of the character and also de rotation of the camera and then loading it through a button. I’m using the third person character blueprint, but I set the camera to be on the head, so it’s a real first person, which is why I also want to save and load the rotation of the camera. I know how to save data to a save game and loading it when needed, I just don’t know how to get the coordinates of everything
It worked!! Thank you sooooo much
How to set the value from where should I connect?
Is this how to get the values?
How do you set them?
I’m trying to set actor transform from a save slot and the location gets set but the rotation doesn’t.
When debugging I can see that the rotation values are present in the transform but they don’t get applied to the player actor.