Save all actors

Hi,

it is possible to save the position (e.g. location, rotation, scale) of all actors in level. The names of the actors should not be taken into account, it should save all actors completely. So that you don’t have to constantly adapt, change or expand the blueprint.

Thanks in advance!

And then Save Game?

So, when you save the game, all actors and their positions should be saved automatically.

You can’t save actors. You can only save their data. That’s how the default system works.


If you’re looking for something more nuanced:

can I connect it to my MainMenu?

Connect what to the MainMenu? I want to say yes, though.

How would i make it so that the game loads those actors at the locations?