Hello. Im trying create a library for my character Blueprints. I created an external window and a button to use function. The problem about ObjectLibrary.
this code get whole bluprint class in specific folder.
auto ObjectLibrary = UObjectLibrary::CreateLibrary(UBlueprint::StaticClass(), true, true);
ObjectLibrary->LoadAssetDataFromPath(TEXT("/Game/chars"));
When I try use this code It doesnt return anything.
auto ObjectLibrary = UObjectLibrary::CreateLibrary(ACharacter::StaticClass(), true, true);
ObjectLibrary->LoadAssetDataFromPath(TEXT("/Game/chars"));
Is there any solution to filter my only character BPs ?