Save a world/level?

Hello, I am very new to the engine but I managed to make a base-building system. Now I want to enable saving and loading of “builds” that the player has done. As for now, I am able to recover the data from placed objects and then spawn them in again on re-loading. However. When I load twice it spawns the double amount of objects.

So to the question: Is there a way that I can save the current Level/World and re-load it when desired? If you have any other suggestions on how to solve the issue please let me know!

Thanks in advance

How are you loading “twice”? If you exit the game and load a saved version isn’t that just “one” load? Do you have screen shots of how you “save” and “load” your level?

Watch this tutorial very good