Hello, I am very new to the engine but I managed to make a base-building system. Now I want to enable saving and loading of “builds” that the player has done. As for now, I am able to recover the data from placed objects and then spawn them in again on re-loading. However. When I load twice it spawns the double amount of objects.
So to the question: Is there a way that I can save the current Level/World and re-load it when desired? If you have any other suggestions on how to solve the issue please let me know!
Thanks in advance