Hi, I am new to unreal and am trying to make a map with a mountain road from real-life data. So far so good, but when I am trying to apply a satellite image to the terrain I can’t seem to get it to fit to the terrain correctly. Even though both the heightmap and satellite image are 2017x2017 in size, no matter what scaling value I give, it doesn’t seem to want to fit and line up correctly with the heightmap.
I thought I figured it out when i realised that the rotation was wrong, but even when I rotate the image it still doesn’t want to fit correctly. As mentioned earlier, I am new to unreal so I apologies for the basic explanation. I’ll add some images below that may explain what I’m doing wrong. If anyone knows of another method of applying this Sat image, that would also be really appreciated, thanks!