Hey!! I’m trying to create a small material test, but don’t really know how to.
All I want to do is to use a color/sat map to influence my landscape textures hue/tint. Like for example Arma reforger does on it’s own engine to influence grass. I only want to influence the own landscape textures by that color map. Any Idea?
I think this is a great idea as well. Applying Satmap colors is great in Gaea and would allow existing textures to have quite a bit more variation across a landscape.