Satisfactory Error

While trying to launch my modded Satisfactory client, it came back with this error:

Version: 200661, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Epic, NetMode: -, IsUsingMods: Yes

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000008

FactoryGame_Engine_Win64_Shipping!UBlueprintGeneratedClass::BuildCustomArrayPropertyListForPostConstruction() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:602]
FactoryGame_Engine_Win64_Shipping!UBlueprintGeneratedClass::BuildCustomPropertyListForPostConstruction() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:476]
FactoryGame_Engine_Win64_Shipping!UBlueprintGeneratedClass::UpdateCustomPropertyListForPostConstruction() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:628]
FactoryGame_Engine_Win64_Shipping!UBlueprintGeneratedClass::SerializeDefaultObject() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:298]
FactoryGame_CoreUObject_Win64_Shipping!UClass::SerializeDefaultObject() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\CoreUObject\Public\UObject\Class.h:3103]
FactoryGame_CoreUObject_Win64_Shipping!FAsyncPackage::EventDrivenSerializeExport() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:3192]
FactoryGame_CoreUObject_Win64_Shipping!FAsyncPackage::ProcessImportsAndExports_Event() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:3523]
FactoryGame_CoreUObject_Win64_Shipping!<lambda_3f9e63807f07df716a86ae9a89813604>::operator()() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:2291]
FactoryGame_CoreUObject_Win64_Shipping!FAsyncLoadingThread::ProcessAsyncLoading() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:4055]
FactoryGame_CoreUObject_Win64_Shipping!FAsyncLoadingThread::TickAsyncThread() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:4840]
FactoryGame_CoreUObject_Win64_Shipping!FAsyncLoadingThread::Run() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:4767]
FactoryGame_Core_Win64_Shipping!FRunnableThreadWin::Run() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:86]

Is there anyway I can fix this?

Looks like a bug in the mod, possibly it corrupted the save file.

You’ll have better responses asking in the Satisfactory game forums, because they know how the details of that game work.

https://questions.satisfactorygame.com/

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