π― Cartoon NBA Basketball Player β Ready for your next character project
Bring expressive character animation, illustrations and interactive scenes to life with this editable ThreeDee 3D character.
π¦ Whatβs included
Auto Rig Pro 2.0-style full body and face rig
Basketball pose library for a faster start
52 ARKit blendshapes, expression controls and lipsync visemes
Particle and clay hair options
Basketball props, hoop previews and a prepared Blender lighting setup
π Expressive faces, ready to animate
52 ARKit blendshapes for facial animation
Lipsync mouth shapes for dialogue and voice-over
Facial expression controls for a range of character performances
π§ Geometry and files
Subdivision-ready character geometry: approximately 51,000 polygons and 52,428 vertices.
Unwrapped, non-overlapping UVs.
Editable Blender source, FBX and GLB exports, plus 20 static OBJ poses with matching MTL files and textures.
OBJ poses range from 51,526 to 82,598 polygon faces and 52,524 to 84,292 vertices (102,956β165,100 triangles), depending on included objects.
Separate source textures are included. Some OBJ materials use UDIM texture tiles.
βοΈ Workflow and compatibility
Use the editable Blender source for the full body and face rig workflow. Interchange formats may require material adjustments and do not preserve every Blender-specific control or constraint. Set up and test facial capture and performance in your target application.
π Created by ThreeDee
Created by ThreeDee β threedee.design.
Original product page: Cartoon NBA Basketball Player.