Hi, we’ve had another report on this and we’re currently investigating it. We don’t yet know the cause but we are tracking it as issue UE-47635. That ticket isn’t yet publicly visible, but I’ve added a link to this thread to it so it should be made visible in the next day or so.
Thank you for the fast response. I was actually able to solve it by turning on “Enable Fullscreen Immersive on KitKat and above devices” under the android project settings