Same version build, same scene, same zipped collected project file and folders, not sure why difference is so drastic. Top is original machine and bottom is separate machine:
Albeit yeah that color is better on second but for project continuity I need it to remain the same as top. Tried deleting derived cache trick, didn’t change anything. Almost seems like a weird bug with the Post Process Volume yet again. Or some other lighting bug as usual. Rebuilt lighting, changed to cinematic quality scale, tried rendering and no changes, still biases blue temperature for some reason.