Hello,
does anyone know why the material on ceilings, walls and floor is appearing so differently? It's the same texture on everything. Texture comes from Vectorworks. I have already tried every possible setting (camera etc.) in Twinmotion.
Thank you!
Hello ,
Thank you for posting in the community your question about the ceiling materials looking different, this is a normal behavior based on how the Raster engine renders surfaces. You can control the look better by making a different material in Vectorworks even if it looks the same so you can edit it accordingly in Twinmotion and adjust it as necessary. If you use the Path Tracer this behavior is not present.
Here are another discussions regarding this topic that can help you:
- https://twinmotionhelp.epicgames.com/s/feed/0D54z00007CwzpcCAB
- https://twinmotionhelp.epicgames.com/s/question/0D52L00004272H1SAI/i-have-a-problem-at-interriorfully-enclosed-render-twinmotion-i-am-using-same-material-on-wall-floor-and-ceiling-but-it-dont-be-same-color-for-example-i-using-white-color-it-being-grey-on-the-wall-like-blue-on-floor-and-being-bright-white-on-the-ce
Hope this helps and let us know if you are still having difficulties with this.
Kind regards,
Vincent B.