I would like to see a setting that allows the player to recover 75 of his/her strength when destroyed, similar to the current competition mode.
Currently, in team fights, the problem is that in the defeat manager’s device, the recovery goes to the person who has been definitively defeated, not to the person who has downed that enemy.
@user_51d468e4d92b9fb18981dc122899ba55cffb8d915496417be691be Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.