SAME OBJECT DIFRRENT MATERIAL

HELLO, I HAVE SAME OBJECT IN MY PROJECT I WANT EACH ONE OF THE TO LOOK DIFFRENT MATERIAL WISE, BUT WHEN EVER I CHNG TO ONE IT CHNG IN BOTH HOW CAN I SAPERATE BETWEEN THEM

when in the top bar, change your material application mode from ‘replace materials’ (default) to ‘apply to object’.
but :

  • if this is imported mesh, they need to be reported in keep hierarchy mode
  • if they are objects from the library, they have to not be instantiated

image

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