I have an action “A” that’s triggered with the “V” key, which is in the Level BluePrint.
I would like to trig another action, “B”, which is inside another BluePrint and with the same “V” key but it doesn’t work.
While the action A is activated correctly, the action B does nothing.
“A” is a switch between 2 bp_Character that are placed in my level :
“B” changes the visibility of some of meshes inside a bp_Actor :
Is there any subtlety?