Same blueprint for multiple assets

Hello i recently started to play with UE4 and im making a VR project where we have multiple objects on a table and the user will be able to interact with them (image attached)
i made a blueprint for an objet but i wonder if i can use it for other objets by only changing static mesh component (if this is possible how can i use same blueprint for multiple objects) or do i have to create a blueprint for each object.