I am new on Unreal and BluePrints and I have implemente a simple AI that chases the player following a tutorial on internet. It is this one:
Now, I started a new game and I was trying to reuse the AI but it simply goes to the 0 position. I assume that what is happening is that there is something wrong with the function “Get Player Character” and the AI simply goes to the default destination. Does someone know what can be the issue and, more important, how to debug similar problems when programming with BluePrints?
Thanks for the help!