RTS Template 25 – Unreal Engine 5.6 Overview
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RTS Template 2025 is a fully playable, Blueprint-only real-time-strategy starter project for Unreal Engine 5.6.
It demonstrates the complete RTS gameplay loop — unit deployment, base construction, resource harvesting, combat, and UI systems — all structured for clarity and easy expansion. The project serves as both a learning tool and a solid production foundation for anyone developing an RTS game in Unreal.
FEATURES
MENUS & SETUP
• Main Menu → Skirmish Setup Screen with looping background video.
• Player Slots: Human / Computer (placeholder) / Closed options. Colour and faction choice.
• Start button locks until a valid player is assigned.
• Pre-configured skirmish logic loading directly into the RTS map.
GAMEPLAY CORE
• RTS Camera: WASD movement, edge scrolling, zoom, and world clamp limits.
• Unit Selection: marquee box, single-click, and UI card selection.
• Deployment System: constructor units deploy into buildings (Command Centre, Light Factory, Refinery).
• Production Logic: buildings can produce units when resources allow.
• Resource Collection: collectors harvest from infinite resource nodes and deliver automatically.
• Combat System: scout drones with attack, damage, and destruction FX.
• Health & Death: visual indicators and death effects.
• Example FX: includes Niagara laser beam and Cascade explosion/smoke samples.
USER INTERFACE
• UI panel with resource counters, production cards, tooltips, deploy buttons, and unit icons.
• Deploy buttons appear dynamically only for valid units.
• Minimap using render targets and tracking actors.
• Feedback messages for insufficient funds or blocked deployment.
MAPS
• L_Game_Main_Menu – menu + skirmish setup screen.
• L_Skirmish_Map – playable RTS map demonstrating all systems.
VISUAL & FX
• Basic landscape for testing gameplay and mechanics.
• Sample particle systems (smoke / sparks / explosion).
• Custom laser beam Niagara FX.
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DOCUMENTATION & QUICK START
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A ReadMe.txt is included in the project root with:
• Instructions to launch and test the template.
• Default RTS controls and UI overview.
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DEFAULT CONTROLS
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WASD – Move Camera
Edge Scroll – Pan Camera
Mouse Wheel – Zoom
Left Click + Drag – Box Select
Right Click – Issue Move Commands