SaltireRealms - RTS Template 25

RTS Template 25 – Unreal Engine 5.6 Overview

Youtube - RTS Template - Video Preview

RTS Template 2025 is a fully playable, Blueprint-only real-time-strategy starter project for Unreal Engine 5.6.

It demonstrates the complete RTS gameplay loop — unit deployment, base construction, resource harvesting, combat, and UI systems — all structured for clarity and easy expansion. The project serves as both a learning tool and a solid production foundation for anyone developing an RTS game in Unreal.

FEATURES

MENUS & SETUP

• Main Menu → Skirmish Setup Screen with looping background video.

• Player Slots: Human / Computer (placeholder) / Closed options. Colour and faction choice.

• Start button locks until a valid player is assigned.

• Pre-configured skirmish logic loading directly into the RTS map.

GAMEPLAY CORE

• RTS Camera: WASD movement, edge scrolling, zoom, and world clamp limits.

• Unit Selection: marquee box, single-click, and UI card selection.

• Deployment System: constructor units deploy into buildings (Command Centre, Light Factory, Refinery).

• Production Logic: buildings can produce units when resources allow.

• Resource Collection: collectors harvest from infinite resource nodes and deliver automatically.

• Combat System: scout drones with attack, damage, and destruction FX.

• Health & Death: visual indicators and death effects.

• Example FX: includes Niagara laser beam and Cascade explosion/smoke samples.

USER INTERFACE

• UI panel with resource counters, production cards, tooltips, deploy buttons, and unit icons.

• Deploy buttons appear dynamically only for valid units.

• Minimap using render targets and tracking actors.

• Feedback messages for insufficient funds or blocked deployment.

MAPS

• L_Game_Main_Menu – menu + skirmish setup screen.

• L_Skirmish_Map – playable RTS map demonstrating all systems.

VISUAL & FX

• Basic landscape for testing gameplay and mechanics.

• Sample particle systems (smoke / sparks / explosion).

• Custom laser beam Niagara FX.

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DOCUMENTATION & QUICK START

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A ReadMe.txt is included in the project root with:

• Instructions to launch and test the template.

• Default RTS controls and UI overview.

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DEFAULT CONTROLS

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WASD – Move Camera

Edge Scroll – Pan Camera

Mouse Wheel – Zoom

Left Click + Drag – Box Select

Right Click – Issue Move Commands

Cool, look forward to seeing this improved