Sales model against game and asset piracy.

If you can’t pay for a TV, do you rob a store for one? Also it’s a mindset, if you let one person rob you a second one will. If you can’t pay, don’t play. You should have other priorities at that point.

I agree and this is also much more accessible than a one time payment of for example 60 euros. Especially if like you said the service is online and is required to play this seems like a valid option against piracy too.

It’s funny I was just thinking about this today, basically players only need a potato PC with a good network connection right? Then all the game’s files and calculations are done in a datacenter? I honestly believe that is the way where gaming should be going. Just rent out a gaming set in the cloud for X per hour with all your games on it. No pirates.

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