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Sagebrush Interactive looking for blueprint programmer for a top-down role-playing platform

Hi there, I have been working on a original RP platform using Unreal Engine, and am looking to grow a team to progress the project forward. I’d like to find a blueprint programmer with a keen interest in quality RP. Candidates will be tasked with designing and constructing core gameplay mechanics and in-game player tools in a MMO environment. We are building a game that focuses on providing the tools and the world for live player-to-player roleplaying interactions to occur in a quality controlled environment featuring staff-run world events, and progressive reaction to actions taken in character.

If you’re interested in joining, or would like some more information, please contact me by DM, or by commenting below. I am pasting a few screenshots below of the project in it’s current state.