Safe way to rename a UE5 BP project exe?

I googled and see a lot of people struggling with renaming C++ projects, but I don’t see a guide for renaming a blueprint-only project. Is there a 100% safe way to do so? So that the .exe is named after my game and isn’t “myproject.exe”.

Asking since I saw one person asking about a BP project rename and they mentioned their rename attempt borked their project and they couldn’t open it due to “kernel errors.” Not sure what that’s about but I want to avoid such disasters.

Is there a setting in project settings where I can do this? I’ve plopped my game’s name into every relevant field I can imagine.