saeid gholizade - ReScatter

5.7 support is already out.

no it doesn’t but what you want to do with in pcg with rescatter?

I’m just curious about if it can be integerated some procedual generating processes. Dont worry about it. A fantasic tool already.

If you can’t get rescatter to appear in the dropdown menu, i fixed mine by:

Going to the epic games launcher app

Load the Fab tab, click on “My Library” and find ReScatter

Click the plug icon for Rescatter, it will prompt you to install the app, pick the 5.7 slot

Load unreal, go to the edit menu, then plugins.

Find rescatter and click the tickbox beside it.

It will prompt you to restart.

Hey Saeid, it says Mac is supported, plugin shows, can be activated but does not appear in the dropdown menu after restart. After checking the plugin folder I have only found win64 binaries in there. That can’t be right?

Is it actually available for Mac?
I was about to buy it, but then I saw the comment above. I want to make sure before purchase.

hmm, need to check my end, you also can send a ticket to epic

@Kenculate
Hi, I activated the plugin on my mac (M4 Max, Sequoia 15.7.3, UE5.7.3) and restarted the project, but it didn’t show up in the dropdown menu like @Mkp81 said.
Are you going to fix this?

Hi, sorry, there was a mistake on my side, I removed the Mac from AllowedList by mistake, I have posted a hot fix it will be available in 1-2 days.

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The Add mesh button is missing in 5.7.4 UE
I checked in 5.6, the button is there.

Cursor gets hung up on invisible objects a LOT, to the point where it’s unusable on some levels, pretty frustrating.

Cursor should really be ignoring invisible things.

Could we maybe make it ignore invisible things or at least get some brush trace options like:

image

@Kenculate

(post deleted by author)

Hi sorry, I missed all these messages for a long time, 5.7 is been out there for a long time, there is new update 1.2.2 that enables lots of new features as well.

I just realized lots of people are having issue getting latest update, the best way I found was to remove the plugin and install it again from game launcher.

Hi, will check if I haven’t fix this already and make a new hot fix soon.

Hi Saeid, I am really liking the plugin, but like others are saying, some issues with the 5.7.4 plugin. for example when trying to use Fill, the Fill Volume button does not show up. Also, is there a way to increase the physic dampening? Like for example I want to place some stacks of boxes, or other human made assets.

And one last question, when converting this to ISM or HSIM, should the origin of that actor default to 0,0,0 location? or should it be at an average location where the actor is? I am not sure if this is already a feature of the plugin, but I can’t seem to be finding it.

the fill button now is on the top toolbar.
please take a look at this video.

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