saeid gholizade - ReScatter

I have some good news, you probably remember my tool, Physical Layout.

A lot of you are using it to scatter objects physically in your map.

It has been downloaded more than 200,000 times.

I know it feels good working with it, and sometimes it messed up your maps, but I learned my lessons, and made a totally new one using the new Unreal interactive UI framework and Chaos Physics, and it doesn't change your object's state while using it.

Now I am so thrilled to announce ReScatter 1.0.

Now it is a robust and modern looking tool, it also has a few new features, such as scattering objects in a shape volume like sphere, cube, circle, and even on a spline curve.

You can save your reference meshes and brush settings as a preset and use them later.

It also supports Unreal's Undo Redo system.

Hope you enjoy Rescatter and support me with this one as well.

Tutorial:

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Thank you! Exactly what I was looking for. Keep up with your great work! :slight_smile:

I want to add those cashew nuts inside something (like a glass recipient) but I’m having issues.
The collision is set ok for the object and cashew nuts.

Could you please help me on that?
Thanks!

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I just purchased this. Was about to say please make a video! Then saw you did! Awesome!
Hello, I just installed it into 5.6 but nothing is in the Mode drop down. I cannot find this tool? Please help.

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I was able to get it up. Nevermind.

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Can you please add a bit z offset to your brush ro make them drop from higher, also can you please try to use a “Complex as simple collision” for the cub to make a better collision, seems like with that many convex shapes as collision there might be holes that let nuts pass through, specially that they are tiny.

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Hey, thanks for your reply.
I already tried that but the cashews are still passing through the object.

Gave it a 5 star rate. Thanks

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Excellent tool, game changer!

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:fire:

:fire:

How did you solve this, I am having the same issue

I’m trying to install version 5.6 and it won’t run with this message. Please help.

Hey! I’m really excited about this upgrade of the Physical Layout tool.

I upgraded my Unreal Engine to 5.6 on my Mac and installed the plug in. I’ve activated it in the plug-ins settings and restarted, but it doesn’t appear in the drop down menu. Any ideas about this issue?

Hi! Unfortunately, I have not found any other way to write to you asking for help! I hope you can help me… in general, I purchased your scatter tool, but it does not work on version 5.5 of the engine. I’ve attached a video. But I’ll sign it just in case. In general, for some reason, the object passes through the terrain and other objects, which is why, because the falling object has a collision. and secondly, at my level, the volume is created at the location of the viewport camera and not at the place where the cursor is located, what is the reason for this? help please. There is a passage through the objects in the video

2025-10-18 16-02-49.mkv (21.6 MB)