About the Project
A tribute to the robot rabbit from the classic Soviet cartoon “Nu, pogodi!”, reimagined in a modern city where he races a Lamborghini Gallardo.
This cinematic blends nostalgic charm with modern game-engine visuals.
Made 100% solo as a passion project using real-time rendering tools, Sequencer, and marketplace assets (Sketchfab, Fab, Mixamo, Megascans).
Watch the teaser:
Credits:
- Lamborghini Gallardo LP560 by Black Snow
- Robot Rabbit by Findlay
- 2020 Jeep Gladiator by Ddiaz Design
- 2022 Hyundai Elantra N by Ddiaz Design
- Toyota 4Runner by sadiqminhas
- Porsche 911 Carrera 4S by Lionsharp Studios
- 2013 Audi RS4 Avant by Ddiaz Design
- 2021 VW Phideon 380 TSI by Ddiaz Design
- 2016 BMW X6 M by Ddiaz Design
- Carrier Truck Renault Premium DXI 440 by Max
- Highway Patrol Cruiser by Mateusz Woliński
- Metal Billboard Advertising by Jotrain Models
- Car Scene by toivo
- Characters from Mixamo
- Environment & props: Megascans, Fab, UE Marketplace
All assets used under appropriate licenses (CC Attribution, Non-Commercial, or ShareAlike).
Made with Unreal Engine 5.4 – 5.6
Edited in Sequencer. Rendered with Movie Render Queue.
1 Like
Hello, This captured my attention and held it until the end. 
As a point of feedback - your crediting is a bit excessive. Especially after the car burns out and starts moving, I wanted the credits to get off of the screen.
I think just crediting the assets in the video description would be adequate for compliance with the creative-commons attribution requirements.
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Hey there @Sad_Panda_Abzal,
Hope you’re well 
I know absolutely nothing about cars for forgive my ignorance. I just wanted to pop in and compliment how cool the project felt from beginning to end. Plus, who doesn’t love an adrenaline-junkie robot?
Out of curiosity, which part of the project was the most difficult/interesting to create?
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Thanks for the feedback! I just wanted to give a little spotlight to the amazing people who made the 3D models — the video wouldn’t exist without them. But I hear you, and next time I’ll move the credits to the end
All the best!
Thanks for the feedback! The hardest part was definitely building the city — all the roads, vegetation, lights… I had to redo everything multiple times. And then came the post process volume setup on top of that 
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I’d say that all the work was time well spent. It turned out beautifully
Glad you took the time to share it.
Hope we get to see more of your work around here 
1 Like