*mlindborg : is with LPV? *
Nope, DFAO and DFGI (via the command : r.DistanceFieldGI 1) with movable sun/sky.
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: Also, in 4.6 they added : Precomputed lighting and shadows are now supported on foliage objects and instanced meshes! …*
Nope, no precomputed lights. -
: What kind of polycount are we looking at for those trees? *
Around 17000 tri for lod0, 6000 for lod1, 2000 for lod2 and lod3 is a billboard.