's stuff

*mlindborg : is with LPV? *
Nope, DFAO and DFGI (via the command : r.DistanceFieldGI 1) with movable sun/sky.

  • : Also, in 4.6 they added : Precomputed lighting and shadows are now supported on foliage objects and instanced meshes! …*
    Nope, no precomputed lights.

  • : What kind of polycount are we looking at for those trees? *
    Around 17000 tri for lod0, 6000 for lod1, 2000 for lod2 and lod3 is a billboard.