I have made a mod that adds a custom structure to the smithy, however it doesn’t show up in the S+ smithy. (works fine in the vanilla one) Is there a way I can add it, is it even possible from my end?
I have posted in the S+ steam forum, but just thought I would throw it out here, in case any of you guys knows the answer.
He had to guess at the inventory component S+ Used and once he was able to figure that out he put a child of the vanilla items there and renamed them to match. He then added all the appropriate references.
I read through all that stuff again, but don’t really understand, why i would need to mess with the inventory. I also looked through the mod files and don’t see an Inventory component for the Smithy+. Finally I found this thread, which has no mention of the inventory. (Perhaps they didn’t test it without the S+ mod?)
I have asked Kineko, through his mod comment section, let’s hope he can help.
After seeing another thread about a similar crash, I followed the advice and copied a new PrimalGameData file to my mod and added back the custom settings. No more crashes so far without S+ and still working with S+.