RVT on NON Lanscape object?

Hi all. There is a mesh that is similar to a landscape, but in the form of a static mesh, not a landscape. Can I use blending with virtual textures? I try to do this using video tutorials, but in 99% of cases the landscape is used there. I stumble over the moment when you bind virtual texture objects to an object in the scene, and after adding, preview images of these maps should appear. But preview cards are simply not generated. Is there any solution to this issue?