Hi there,
I’m developing a RTS styled game and I’d like to level the area under a building I place in the world.
Is there a way to use RVT to actually deform the landscape so it is leveled under a building, which was placed on a hilly landscape?
I’m using the Brushify Master Material for Landscapes in UE5.2 and I’m utilizing RVT as well.
How would you do that?