RVsash - Instanced Mesh Spline

Spline based on Instanced Meshes.

Features:

  • Create splines using Instanced Static Meshes.

  • Set a material for meshes that can be moved on mesh UV. That allows to display several textures on the different meshes on one spline.

  • Set Separate First and Last Meshes on spline.

  • Set Offset between meshes.

Assets:

  • Spline blueprint based on Instanced Meshes

  • Banner and Flag Static meshes

  • Material that interacting with Spline blueprint

How to use:

  1. Add BP_InstancedMeshSpline to the level

  2. Set Static Mesh to mesh that you want to use in spline

  3. Move Spline points

Note:

  • This spline using Instanced Static Mesh, NOT Spline Mesh. Because of that meshes that are used in Spline cannot be deformed.