RVsash - Example Character with custom Control Rig and Live Link support

This project is designed primarily to animate the cinematic character via Live Link (Body Motion Capture and ARKit Face capture) and further refine the animation with control rigs. This is NOT a game asset, it is designed for animated content.

Features:

•Mesh modularity

•UE4 Skeleton

•ARKit Morph Targets

•Body Control rig

•Face Control rig

•Setup for Live Link Sessions

•Setup for Retargeting (IK Rig)

•Cloth Data (Hair)

•MPQ and MRG configs for rendering

Documentation

Overview