Russian Assault Rifle

Russian Assault Rifle is now available in the Marketplace!

It’s a heavily modernised version of popular Russian assault rifle (AK-105 5,45×39mm), inspired by special forces versions and a wide range of tuning kits from the world leading manufacturers of small arms (upgraded parts: flash hider, stock, grip, magazine, safety selector, folding iron sights, receiver cover and metal forearm with Picatinny rail).

Weapon has a modular structure and consists of separate meshes: body (static & skeletal), stock (static & skeletal), iron sights (static & skeletal), flash hider (static), Picatinny rail (static) for parts replacement with our packs. Materials: black, sienna, modern, desert, winter, woodland pixel camo, supports scratch intensity, color, camo colors, metallic parameters. Each arms animation take has 3 versions depended on left hand position (handguard, angled grip, folding grip).

Arms Animations:

  1. Idle
  2. Walk
  3. Sprint start
  4. Sprint loop
  5. Sprint stop left-handed
  6. Sprint stop right-handed
  7. Jump start
  8. Jump loop
  9. Jump stop (landing)
  10. Aim start
  11. Aim loop
  12. Aim stop
  13. Aim fire
  14. Fire
  15. Equip
  16. Holster
  17. Reload
  18. Inspect
  19. Pick
  20. Interact
  21. Send bolt

Rifle Animations:

  1. Aim fire
  2. Fire
  3. Equip
  4. Holster
  5. Reload
  6. Send bolt
  7. Unlocked pose

Iron Sights Animations:

  1. Sight low pose

Stock Animations:

  1. Low cheek pose
  2. Closed buffer pose

**Particle **:

  1. Muzzle flash
  2. Powder gas

**Sound **:

  1. Magazine insert
  2. Magazine pull
  3. Bolt carrier
  4. Safety on
  5. Safety off
  6. Shot loud
  7. Shot silenced
  8. Shot tail loud
  9. Shot tail silenced

Environment Props**:**

  1. Ammo box
  2. Ammo box container
  3. Ammo box cover
  4. Rifle box
  5. Rifle box container
  6. Rifle box cover
  7. Carton box
  8. Pallet

Technical Details

Texture Sizes: Up to 4096x4096

Scaled to Epic skeleton: Yes

Collision: Yes, custom

LODs:

  • Arms (No LODs, 16242 t / 17098 v)
  • Rifle Body (LOD0: 18116 t / 18625 v, LOD1: 9876 t / 11184 v, LOD2: 1858 t / 2597 v, LOD3: 224 t / 396 v)
  • Stock (LOD0: 8289 t / 7477 v, LOD1: 4205 t / 4309 v, LOD2: 975 t / 1159 v, LOD3: 43 t / 77 v)
  • FlashHider (LOD0: 636 t / 638 v, LOD1: 358 t / 388 v, LOD2: 148 t / 194 v, LOD3: 32 t / 50 v)
  • IronSighs Front (LOD0: 964 t / 1041 v, LOD1: 609 t / 749 v, LOD2: 246 t / 325 v, LOD3: 60 t / 102 v)
  • IronSighs Rear (LOD0: 1584 t / 1666 v, LOD1: 998 t / 1179 v, LOD2: 425 t / 541 v, LOD3: 61 t / 107 v)
  • Picatinny (LOD0: 764 t / 404 v, LOD1: 520 t / 276 v, LOD2: 160 t / 82 v, LOD3: 10 t / 8 v)
  • AmmoBox (LOD0: 1620 t / 1362 v, LOD1: 912 t / 922 v, LOD2: 244 t / 340 v, LOD3: 54 t / 108 v)
  • RifleBox (LOD0: 1664 t / 1292 v, LOD1: 620 t / 680 v, LOD2: 196 t / 292 v, LOD3: 44 t / 88 v)
  • Pallet (LOD0: 372 t / 600 v, LOD1: 48 t / 96 v, LOD2: 12 t / 24 v)
  • CartonBox (No LODs, 12 t / 24 v)

Number of Meshes: 5 Skeletal, 19 Static

Number of Materials and Material Instances: 16 Materials, 67 Material Instances

Number of Textures: 145

Number of Particle : 2

Number of Audio Waves: 9 Stereo, 9 Mono

Number of Audio Cues: 7 Stereo, 7 Mono

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, PS4, Xbox One

Important/Additional Notes: Includes blueprints (Playable demo)

Russian Assault Rifle in the Marketplace

If You have any questions feel free to contact [EMAIL=“support@rebelthorp.com”]support@rebelthorp.com

Moderator Note - This thread ended up on the very last page in this section due to a forum bug. To fix the we have to bump the threads back up to the top. Apologies for any confusion this may have caused.

Bump!

Package updated to version 1.1

(for UE 4.20 and newer)

Changelog:

  1. Added blueprints and playable demo map.
  2. Added “Interact” and “Send Bolt” animations.
  3. Added arms animation variations (for angled grip, folding grip).
  4. Added “Modern” and “Sienna” weapon color themes.
  5. Sounds redone from scratch.
  6. Added Picatinny rail mesh.
  7. Added “rail_l” and “rail_r” joints to rifle body mesh.
  8. Added “aim_center” joint to iron sights meshes.
  9. Other small fixes and improvements.