UE4.10.4
When I execute RunUAT
(doesn’t matter .command
or .sh
or which flags I use) it deleted AutomationScripts but then fails to recompile them with the following errors:
Deleting all AutomationScript dlls
Compiling AutomationTool with xbuild
xbuild Source/Programs/AutomationTool/AutomationTool.csproj /p:Configuration=Development /p:Platform=AnyCPU /verbosity:quiet /nologo /p:TargetFrameworkProfile=
/Users/Administrator/Downloads/UnrealEngine-4.10.4-release/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/Microsoft.Common.targets: warning : Referenced Project ../AllDesktop/AllDesktop.Automation.csproj not found, ignoring.
/Users/Administrator/Downloads/UnrealEngine-4.10.4-release/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/Microsoft.Common.targets: warning : Referenced Project ../Android/Android.Automation.csproj not found, ignoring.
/Users/Administrator/Downloads/UnrealEngine-4.10.4-release/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/Microsoft.Common.targets: warning : Referenced Project ../AutomationUtils/AutomationUtils.Automation.csproj not found, ignoring.
/Users/Administrator/Downloads/UnrealEngine-4.10.4-release/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/Microsoft.Common.targets: warning : Referenced Project ../GUBP/GUBP.Automation.csproj not found, ignoring.
/Users/Administrator/Downloads/UnrealEngine-4.10.4-release/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/Microsoft.Common.targets: warning : Referenced Project ../HTML5/HTML5.Automation.csproj not found, ignoring.
/Users/Administrator/Downloads/UnrealEngine-4.10.4-release/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/Microsoft.Common.targets: warning : Referenced Project ../IOS/IOS.Automation.csproj not found, ignoring.
/Users/Administrator/Downloads/UnrealEngine-4.10.4-release/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/Microsoft.Common.targets: warning : Referenced Project ../Linux/Linux.Automation.csproj not found, ignoring.
/Users/Administrator/Downloads/UnrealEngine-4.10.4-release/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/Microsoft.Common.targets: warning : Referenced Project ../Mac/Mac.Automation.csproj not found, ignoring.
/Users/Administrator/Downloads/UnrealEngine-4.10.4-release/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/Microsoft.Common.targets: warning : Referenced Project ../Scripts/AutomationScripts.Automation.csproj not found, ignoring.
/Users/Administrator/Downloads/UnrealEngine-4.10.4-release/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/Microsoft.Common.targets: warning : Referenced Project ../Win/Win.Automation.csproj not found, ignoring.
The missing projects are actually there:
I know that I can restore the dlls by running Setup.command
.
For now I just commented out the lines that delete the dlls and seems to work.
A proper fix of course is to compile the DLLS but I can’t figure out why RunUAT fails to recompile them.