Working with a fairly large number of developers on a UE game, and we’ve been able to get crash dumps from our testers. Having a symbol store on our network for our PDBs would be very helpful.
Found the SymStore task in the list of BuildGraph script tasks, so conceivably we just hook that into our build process. However, it’s not clear (to me anyhow) how to do just that.
We use the RunUAT.bat file to do our builds. How do I tell it to save the symbol files to the proper place on the network so they can be used via SymStore?
Notice that we’re not interested (at this point anyway) in using CrashReporter; we just want to store our PDBs in a way that we can use them.