not able to package the file for testing[link text][1]
96612-myproject.log (2.49 MB)
not able to package the file for testing[link text][1]
96612-myproject.log (2.49 MB)
LoadErrors:Error: Error /Game/Props/SM_Stairs : Can’t find file for asset. /Game/Materials/M_ConcreteTiles_01
Try right click Content in Content folder and “fix redirects”.
If that doesn’t work, remove /Saved and /Binaries and /Intermediate in your project and do a packaging + cook.
i did as u said but still same, created new project with same content, posting my log file again[link text][1]
96713-myproject2.log (1.3 MB)
What version of UE4 are you using?
The logs say 4.4.0. Are you really on UE4 4.4.0? If so, it’s probably a great idea to upgrade as there have been a lot of fixes submitted since 4.4.0.
[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:244][ 0]LogInit:Display: Warning/Error Summary
[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:244][ 0]LogInit:Display: ---------------------
[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:245][ 0]LogInit:Display: LogBlueprint:Warning: [compiler] Warning InputAction Event references unknown Action 'explosion' for explosion
[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:245][ 0]LogInit:Display: LogBlueprint:Warning: [compiler] Warning [0010.27] Compile of MyCharacter successful, but with 1 Warning(s) [in 22 ms]
[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:246][ 0]LogInit:Display: BlueprintLog:Warning: Warning Blueprint MyHUD has been migrated and requires re-saving to avoid import errors
[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:246][ 0]LogInit:Display: BlueprintLog:Warning: Warning Blueprint MyGame has been migrated and requires re-saving to avoid import errors
[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:248][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400'
[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:248][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400'
[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:250][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400'
[2016.06.30-22.31.35:265][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:250][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/ArchVis/Mesh/Statue'
[2016.06.30-22.31.35:266][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:251][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/ArchVis/Mesh/Statue': Can't find file '/Game/ArchVis/Mesh/Statue'
[2016.06.30-22.31.35:266][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:251][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ArchVis/Mesh/Statue.Statue'
[2016.06.30-22.31.35:266][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:252][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/Materials/ScifiTex.ScifiTex for platform PCD3D_SM5, Default Material will be used in game.
[2016.06.30-22.31.35:266][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:252][ 0]LogInit:Display: LogMaterial:Warning: (Node TextureSample) TextureSample> Sampler type is Color, should be Normal for /Game/Custom/Textures/NormalMap.NormalMap
[2016.06.30-22.31.35:266][ 18]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.30-22.31.35:253][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/Materials/ScifiTex.ScifiTex for platform PCD3D_SM4, Default Material will be used in game.
sorry for my late reply, I had internet troubles, I m using 4.4.0
thank you for sujjestion, the only reason I didn’t get new version is I don’t have stable internet connection, and its hard for me to download 6GB of data so fast on laptop