I formatted the PC and I installed everything. Before formatting I didn’t have this problem. I installed the nvidia gamework and visual studio 2015 successfully.
When working on a project for the mobile I always have a problem.
This is the log when i packing it.
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(1284632434) SRandInit(1284632435).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
LogStats: Stats thread started at 0.078336
LogInit: Version: 4.10.0-2758231+++depot+UE4-Releases+4.10
LogInit: API Version: 2758231
LogInit: Compiled (64-bit): Nov 7 2015 05:13:45
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++depot+UE4-Releases+4.10
LogInit: Command line:
LogInit: Base directory: C:/Program Files/Epic Games/4.10/Engine/Binaries/Win64/
LogInit: Rocket: 1
LogInit: Using libcurl 7.41.0
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with WinSSL
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: IOS
LogInit: User: AHMED
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =3.428037 MHz
LogMemory: Memory total: Physical=16.0GB (16GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 56.21 MB used, 56.21 MB peak
LogMemory: Process Virtual Memory: 56.83 MB used, 56.83 MB peak
LogMemory: Physical Memory: 6243.27 MB used, 16344.56 MB total
LogMemory: Virtual Memory: 382.84 MB used, 134217728.00 MB total
LogTextLocalizationManager: No specific translations for (‘en-150’) exist, so (‘en’) translations will be used.
LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 680 (Feature Level 11_0)
LogD3D11RHI: Adapter has 4026MB of dedicated video memory, 0MB of dedicated system memory, and 8172MB of shared system memory, 2 output[s]
LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0)
LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8172MB of shared system memory, 0 output[s]
LogD3D11RHI: Chosen D3D11 Adapter Id = 0
LogD3D11RHI: !Direct3DDevice
LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
LogD3D11RHI: Async texture creation enabled
LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (D:/Unreal Projects/FirstThridPersonT2/Intermediate/Shaders/WorkingDirectory/10228/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/AHMED/AppData/Local/Temp/UnrealShaderWorkingDir/9414A72843186B64BAE447AA88C74F78/’.
LogShaderCompilers:Display: Using Local Shader Compiler.
LogTemp:Display: Loaded TP AllDesktopTargetPlatform
LogTemp:Display: Loaded TP WindowsClientTargetPlatform
LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp:Display: Loaded TP WindowsServerTargetPlatform
LogTemp:Display: Loaded TP WindowsTargetPlatform
LogTemp:Display: Loaded TP AndroidTargetPlatform
LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
LogTemp:Display: Loaded TP Android_ATCTargetPlatform
LogTemp:Display: Loaded TP Android_DXTTargetPlatform
LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
LogTemp:Display: Loaded TP Android_MultiTargetPlatform
LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp:Display: Loaded TP HTML5TargetPlatform
LogTemp:Display: Loaded TP IOSTargetPlatform
LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp:Display: Loaded TP LinuxServerTargetPlatform
LogTemp:Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager:Display: Building Assets For Windows
LogDerivedDataCache:Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.04s 41MB C:/Users/AHMED/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc.
LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/AHMED/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Unreal Projects/FirstThridPersonT2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Unreal Projects/FirstThridPersonT2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/AHMED/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogInit: Selected Device Profile: [Windows]
LogContentStreaming: Texture pool size is 0.000000MB
LogMeshUtilities: No automatic mesh reduction module available
LogMeshUtilities: No automatic mesh merging module available
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogAssetRegistry: FAssetRegistry took 0.0108 seconds to start up
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
LogObj: 28818 objects as part of root set at end of initial load.
LogUObjectAllocator: 6355568 out of 0 bytes used by permanent object pool.
LogEngine: Initializing Engine…
LogHMD: Can’t find Oculus library dev build: is proper Runtime installed? Version: 0.8.0.0
LogHMD: SteamVR failed to initialize. Err: 110
LogUnitTest: NUTActor not present in RuntimeServerActors - adding this
LogAIModule: Creating AISystem for world NewWorld
LogInit: XAudio2 using ‘Cuffie (Dispositivo High Definition Audio)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.02s 41MB C:/Users/AHMED/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogAnalytics: Creating configured Analytics provider AnalyticsET
LogAnalytics: [UEEditor.Rocket.Release] APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.10.0-2758231+++depot+UE4-Releases+4.10
LogAnalytics: [UEEditor.Rocket.Release] SetUserId 01272cf7476c6b0d648cefa835ca3ead|d9e5ed0de244406db96e132d46bf4142|5024e5fb-9847-43cb-ba16-948d4ceeb14d
LogAnalytics: [UEEditor.Rocket.Release] AnalyticsET::StartSession
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Info Localization service is disabled
LogCook:Display: Done creating registry. It took 0.00s.
LogFileCache: Scanning file cache for directory ‘D:/Unreal Projects/FirstThridPersonT2/Content/’ took 0.01s
SourceControl: Info Source control is disabled
Cmd: MAP LOAD FILE=“D:/Unreal Projects/FirstThridPersonT2/Content/FirstThirdPersonBP/Maps/StartMenu.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000028A9B9B1120
LogAIModule: Creating AISystem for world StartMenu
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 51,789ms to complete.
LogFileHelpers: Loading map ‘StartMenu’ took 0.702
LogCollectionManager: Loaded 0 collections in 0.003127 seconds
LogFileCache: Scanning file cache for directory ‘D:/Unreal Projects/FirstThridPersonT2/Saved/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘D:/Unreal Projects/FirstThridPersonT2/Content/Developers/AHMED/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘D:/Unreal Projects/FirstThridPersonT2/Content/Collections/’ took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds
LogContentBrowser: Native class hierarchy populated in 0.0098 seconds. Added 1918 classes and 356 folders.
LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0003 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0005 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0004 seconds. Added 1 classes and 2 folders.
LogCrashTracker: Crashtracker disabled due to settings.
LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
LogLoad: Full Startup: 6.12 seconds (BP compile: 0.17 seconds)
LogOcInput: Can’t find Oculus library dev build: is proper Runtime installed? Version: 0.8.0.0
LogContentStreaming: Texture pool size now 1000 MB
LogRenderer: Reallocating scene render targets to support 968x552 (Frame:2).
LogAssetRegistry: Asset discovery search completed in 2.8738 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000027 seconds (updated 0 objects)
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): Running AutomationTool…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): Program.Main: CWD=C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): Automation.ParseCommandLine: Parsing command line: BuildCookRun -rocket -nocompile -nocompileeditor -installed -nop4 -project=D:/Unreal Projects/FirstThridPersonT2/FirstThridPersonT2.uproject -cook -stage -archive -archivedirectory=C:/Users/AHMED/Desktop -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=Multi -build -CrashReporter -utf8output
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): Automation.Process: IsBuildMachine=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): Automation.Process: ShouldKillProcesses=True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): Automation.Process: Setting up command environment.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.10/Engine/Programs/AutomationTool/Saved
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Users/AHMED/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+4.10)
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2015
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): WindowsHostPlatform.SetFrameworkVars: WindowsSDKDir=C:\Program Files (x86)\Windows Kits\8.1
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): WindowsHostPlatform.SetFrameworkVars: BaseVSToolPath=C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Tools
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): WindowsHostPlatform.SetFrameworkVars: Setting VS environment variables via C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Tools....\VC\bin\x86_amd64\vcvarsx86_amd64.bat.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): CommandUtils.SetEnvVar: SetEnvVar FrameworkDir=C:\WINDOWS\Microsoft.NET\Framework
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): CommandUtils.SetEnvVar: SetEnvVar FrameworkVersion=v4.0.30319
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): WindowsHostPlatform.SetFrameworkVars: FrameworkDir=C:\WINDOWS\Microsoft.NET\Framework
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): WindowsHostPlatform.SetFrameworkVars: FrameworkVersion=v4.0.30319
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectUtils.CleanupFolders: Cleaning up project rules folder
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:\Users\AHMED\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+4.10\Rules)
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): Automation.Process: Compiling scripts.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 9 script DLL(s).
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Unreal Projects\FirstThridPersonT2\FirstThridPersonT2.uproject
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectUtils.CompileAndLoadTargetsAssembly: Compiling targets DLL: C:\Users\AHMED\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+4.10\Rules\UATRules1646329135.dll
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Project Params **************
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: AdditionalServerMapParams=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Archive=True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: ArchiveMetaData=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: CreateAppBundle=True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\AHMED\Desktop
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: BaseStageDirectory=D:\Unreal Projects\FirstThridPersonT2\Saved\StagedBuilds
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Build=True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Cook=True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Clean=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Client=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: ClientCookedTargets=FirstThridPersonT2
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: ClientTargetPlatform=Android
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Compressed=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: CookFlavor=Multi
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: CookOnTheFly=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: UnversionedCookedContent=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: SkipCookingEditorContent=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: NumCookersToSpawn=0
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: GeneratePatch=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: CreateReleaseVersion=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: BasedOnReleaseVersion=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: DLCName=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: AdditionalCookerOptions=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: DedicatedServer=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: DirectoriesToCook=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: CulturesToCook=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: EditorTargets=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Foreign=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: IsCodeBasedProject=True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: IsProgramTarget=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: IterativeCooking=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: CookAll=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: CookMapsOnly=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Deploy=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: IterativeDeploy=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: FastCook=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: LogWindow=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Manifests=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: MapToRun=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: NoClient=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: NumClients=0
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: NoDebugInfo=True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: NoCleanStage=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: NoXGE=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: MapsToCook=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Pak=True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Package=True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: NullRHI=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: FakeClient=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: EditorTest=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: RunAutomationTests=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: RunAutomationTest=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: RunTimeoutSeconds=0
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: CrashIndex=0
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: ProgramTargets=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: ProjectBinariesFolder=D:\Unreal Projects\FirstThridPersonT2\Binaries\Android
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: ProjectBinariesPath=D:\Unreal Projects\FirstThridPersonT2\Binaries\Android
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: ProjectGameExeFilename=D:\Unreal Projects\FirstThridPersonT2\Binaries\Android\FirstThridPersonT2
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: ProjectGameExePath=D:\Unreal Projects\FirstThridPersonT2\Binaries\Android\FirstThridPersonT2
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Distribution=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Prebuilt=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Prereqs=True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: NoBootstrapExe=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: RawProjectPath=D:\Unreal Projects\FirstThridPersonT2\FirstThridPersonT2.uproject
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Rocket=True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Run=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: ServerCookedTargets=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: ServerTargetPlatform=Android
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: ShortProjectName=FirstThridPersonT2
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: SignedPak=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: SignPak=
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: SkipCook=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: SkipCookOnTheFly=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: SkipPak=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: SkipStage=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Stage=True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: bUsesSteam=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: bUsesCEF3=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: bUsesSlate=True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): ProjectParams.ValidateAndLog: Project Params **************
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): Project.Build: ********** BUILD COMMAND STARTED **********
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UE4Build.Build: ************************* UE4Build:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UE4Build.Build: ************************* ForceMonolithic: False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UE4Build.Build: ************************* ForceNonUnity:False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UE4Build.Build: ************************* ForceDebugInfo: False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UE4Build.Build: ************************* UseXGE: True
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UE4Build.Build: ************************* UseParallelExecutor: False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET\UnrealBuildTool.exe FirstThridPersonT2 Android Development “D:\Unreal Projects\FirstThridPersonT2\FirstThridPersonT2.uproject” -remoteini=“D:\Unreal Projects\FirstThridPersonT2” -noxge -generatemanifest -rocket -NoHotReloadFromIDE
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: NDK version: 21, GccVersion: 4.9
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): CommandUtils.Run: Run: Took 1,8237247s to run UnrealBuildTool.exe, ExitCode=0
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UE4Build.PrepareManifest: Copied UBT manifest to C:\Users\AHMED\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.10\UBTManifest.0.xml
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET\UnrealBuildTool.exe FirstThridPersonT2 Android Development “D:\Unreal Projects\FirstThridPersonT2\FirstThridPersonT2.uproject” -remoteini=“D:\Unreal Projects\FirstThridPersonT2” -noxge -rocket -NoHotReloadFromIDE -ignorejunk
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: Creating makefile for FirstThridPersonT2 (changes to target files)
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: NDK version: 21, GccVersion: 4.9
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: Compiling Native code with NDK API ‘android-21’
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: Target is up to date.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: NDK version: 21, GccVersion: 4.9
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: Receipt Filename: D:\Unreal Projects\FirstThridPersonT2\Build\Receipts\FirstThridPersonT2-Android-Development.target.xml
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: APL: …\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: ====21/11/2015 12:30:30====PREPARING TO MAKE APK=================================================================
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: ==== Writing to shim file D:\Unreal Projects\FirstThridPersonT2\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: ==== Shim data file up to date so not writing. ====
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: ==== Writing to template target file D:\Unreal Projects\FirstThridPersonT2\Build\Android\src\com\YourCompany\FirstThridPersonT2\AlarmReceiver.java ====
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: ==== Writing to template target file D:\Unreal Projects\FirstThridPersonT2\Build\Android\src\com\YourCompany\FirstThridPersonT2\DownloaderActivity.java ====
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: ==== Writing to template target file D:\Unreal Projects\FirstThridPersonT2\Build\Android\src\com\YourCompany\FirstThridPersonT2\OBBDownloaderService.java ====
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: Cleaning up files based on template dir D:\Unreal Projects\FirstThridPersonT2\Build\Android\src\com\YourCompany\FirstThridPersonT2
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: Building Java with SDK API level ‘android-23’
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: D:\Unreal Projects\FirstThridPersonT2\Binaries\Android\FirstThridPersonT2-armv7-es2.apk is out of date due to newer input file D:\Unreal Projects\FirstThridPersonT2\Binaries\Android\FirstThridPersonT2-armv7-es2.so
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: APL Init: armeabi-v7a
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: GearVR init
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: Oculus Signature Files (osig) will be removed from APK
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: bPackageDataInsideApk = False
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: ====21/11/2015 12:30:31====PREPARING NATIVE CODE=================================================================
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: ====21/11/2015 12:30:31====UPDATING BUILD CONFIGURATION FILES====================================================
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: ==== Writing new GameActivity.java file to D:\Unreal Projects\FirstThridPersonT2\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ====
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: ====21/11/2015 12:30:35====PERFORMING FINAL APK PACKAGE OPERATION================================================
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: Making .apk with Ant… (note: it’s safe to ignore javac obsolete warnings)
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: Buildfile: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\build.xml
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 23.0.2
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -set-mode-check:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -set-debug-files:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -check-env:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -setup:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Project Name: FirstThridPersonT2
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [gettype] Project Type: Application
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -set-debug-mode:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -debug-obfuscation-check:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -pre-build:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -build-setup:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 23.0.2
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Resolving Build Target for FirstThridPersonT2…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [gettarget] Project Target: Android 6.0
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [gettarget] API level: 23
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Creating output directories if needed…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mkdir] Created dir: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\bin\rsObj
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mkdir] Created dir: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\bin\rsLibs
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Resolving Dependencies for FirstThridPersonT2…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [dependency] Library dependencies:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [dependency]
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [dependency] ------------------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [dependency] Ordered libraries:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [dependency]
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [dependency] ------------------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Building Libraries with ‘debug’…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\custom_rules.xml and again in D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\custom_rules.xml
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 23.0.2
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: nodeps:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -set-mode-check:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -set-debug-files:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -check-env:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -setup:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Project Name: google-play-services_lib_rev19
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [gettype] Project Type: Android Library
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -set-debug-mode:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -debug-obfuscation-check:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -pre-build:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -build-setup:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 23.0.2
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Resolving Build Target for google-play-services_lib_rev19…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [gettarget] Project Target: Android 6.0
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [gettarget] API level: 23
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Creating output directories if needed…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mkdir] Created dir: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\rsObj
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mkdir] Created dir: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\rsLibs
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Resolving Dependencies for google-play-services_lib_rev19…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [dependency] Library dependencies:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [dependency] No Libraries
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [dependency]
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [dependency] ------------------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -code-gen:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Handling aidl files…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [aidl] No AIDL files to compile.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Handling RenderScript files…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Handling Resources…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [aapt] Found Deleted Target File
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [aapt] Generating resource IDs…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Handling BuildConfig class…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -pre-compile:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -compile:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] Compiling 1 source file to D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Creating library output jar file…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -post-compile:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -obfuscate:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -dex:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -crunch:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [crunch] To destination dir: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -package-resources:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Library project: do not package resources…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -package:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Library project: do not package apk…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -post-package:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -do-debug:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Library project: do not create apk…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [propertyfile] Updating property file: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [propertyfile] Updating property file: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [propertyfile] Updating property file: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [propertyfile] Updating property file: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -post-build:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: debug:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\custom_rules.xml and again in D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\downloader_library\custom_rules.xml
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 23.0.2
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: nodeps:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -set-mode-check:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -set-debug-files:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -check-env:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -setup:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Project Name: downloader_library
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [gettype] Project Type: Android Library
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -set-debug-mode:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -debug-obfuscation-check:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -pre-build:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -build-setup:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 23.0.2
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Resolving Build Target for downloader_library…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [gettarget] Project Target: Android 6.0
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [gettarget] API level: 23
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Creating output directories if needed…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mkdir] Created dir: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\rsObj
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mkdir] Created dir: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\rsLibs
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Resolving Dependencies for downloader_library…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [dependency] Library dependencies:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [dependency] No Libraries
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [dependency]
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [dependency] ------------------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -code-gen:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Handling aidl files…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [aidl] No AIDL files to compile.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Handling RenderScript files…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Handling Resources…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [aapt] Found Deleted Target File
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [aapt] Generating resource IDs…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Handling BuildConfig class…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -pre-compile:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -compile:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] Compiling 1 source file to D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Creating library output jar file…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -post-compile:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -obfuscate:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -dex:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -crunch:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\downloader_library\res
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [crunch] To destination dir: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -package-resources:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Library project: do not package resources…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -package:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Library project: do not package apk…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -post-package:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -do-debug:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Library project: do not create apk…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [propertyfile] Updating property file: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [propertyfile] Updating property file: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [propertyfile] Updating property file: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [propertyfile] Updating property file: D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -post-build:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: debug:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -code-gen:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Handling aidl files…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [aidl] Found 1 AIDL files.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [aidl] Compiling 1 AIDL files.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Handling RenderScript files…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Handling Resources…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [aapt] Found Deleted Target File
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [aapt] Generating resource IDs…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] ----------
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [echo] Handling BuildConfig class…
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [buildconfig] Generating BuildConfig class.
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -pre-compile:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: -compile:
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] Compiling 74 source files to D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\bin\classes
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\android\vending\licensing\APKExpansionPolicy.java:20: error: package org.apache.http does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.NameValuePair;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\android\vending\licensing\APKExpansionPolicy.java:21: error: package org.apache.http.client.utils does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.client.utils.URLEncodedUtils;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\android\vending\licensing\ServerManagedPolicy.java:19: error: package org.apache.http does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.NameValuePair;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\android\vending\licensing\ServerManagedPolicy.java:20: error: package org.apache.http.client.utils does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.client.utils.URLEncodedUtils;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:34: error: package org.apache.http does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.Header;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:35: error: package org.apache.http does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.HttpEntity;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:36: error: package org.apache.http does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.HttpEntityEnclosingRequest;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:37: error: package org.apache.http does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.HttpException;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:38: error: package org.apache.http does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.HttpHost;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:39: error: package org.apache.http does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.HttpRequest;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:40: error: package org.apache.http does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.HttpRequestInterceptor;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:41: error: package org.apache.http does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.HttpResponse;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:42: error: package org.apache.http.client does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.client.ClientProtocolException;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:43: error: package org.apache.http.client does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.client.HttpClient;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:44: error: package org.apache.http.client does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.client.ResponseHandler;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:45: error: package org.apache.http.client.methods does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.client.methods.HttpUriRequest;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:46: error: package org.apache.http.client.params does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.client.params.HttpClientParams;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:47: error: package org.apache.http.client.protocol does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.client.protocol.ClientContext;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:48: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.conn.ClientConnectionManager;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class ClientConnectionManager
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: package org.apache.http.conn
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:49: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.conn.scheme.PlainSocketFactory;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class PlainSocketFactory
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: package org.apache.http.conn.scheme
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:50: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.conn.scheme.Scheme;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class Scheme
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: package org.apache.http.conn.scheme
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:51: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.conn.scheme.SchemeRegistry;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class SchemeRegistry
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: package org.apache.http.conn.scheme
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:54: error: package org.apache.http.entity does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.entity.AbstractHttpEntity;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:55: error: package org.apache.http.entity does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.entity.ByteArrayEntity;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:56: error: package org.apache.http.impl.client does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.impl.client.DefaultHttpClient;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:57: error: package org.apache.http.impl.client does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.impl.client.RequestWrapper;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:58: error: package org.apache.http.impl.conn.tsccm does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.impl.conn.tsccm.ThreadSafeClientConnManager;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:59: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.params.BasicHttpParams;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class BasicHttpParams
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: package org.apache.http.params
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:62: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.params.HttpProtocolParams;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpProtocolParams
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: package org.apache.http.params
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:63: error: package org.apache.http.protocol does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.protocol.BasicHttpContext;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:64: error: package org.apache.http.protocol does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.protocol.BasicHttpProcessor;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:65: error: package org.apache.http.protocol does not exist
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] import org.apache.http.protocol.HttpContext;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:84: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public final class AndroidHttpClient implements HttpClient {
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:106: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] private static final HttpRequestInterceptor sThreadCheckInterceptor =
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpRequestInterceptor
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:217: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] private final HttpClient delegate;
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:222: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] private AndroidHttpClient(ClientConnectionManager ccm, HttpParams params) {
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class ClientConnectionManager
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:268: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public static void modifyRequestToAcceptGzipResponse(HttpRequest request) {
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpRequest
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:280: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public static InputStream getUngzippedContent(HttpEntity entity)
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpEntity
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:308: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public ClientConnectionManager getConnectionManager() {
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class ClientConnectionManager
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:312: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public HttpResponse execute(HttpUriRequest request) throws IOException {
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpUriRequest
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:312: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public HttpResponse execute(HttpUriRequest request) throws IOException {
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpResponse
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:316: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public HttpResponse execute(HttpUriRequest request, HttpContext context)
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpUriRequest
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:316: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public HttpResponse execute(HttpUriRequest request, HttpContext context)
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpContext
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:316: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public HttpResponse execute(HttpUriRequest request, HttpContext context)
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpResponse
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:321: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public HttpResponse execute(HttpHost target, HttpRequest request)
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpHost
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:321: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public HttpResponse execute(HttpHost target, HttpRequest request)
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpRequest
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:321: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public HttpResponse execute(HttpHost target, HttpRequest request)
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpResponse
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:326: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public HttpResponse execute(HttpHost target, HttpRequest request,
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpHost
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:326: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public HttpResponse execute(HttpHost target, HttpRequest request,
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpRequest
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:327: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] HttpContext context) throws IOException {
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpContext
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:326: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public HttpResponse execute(HttpHost target, HttpRequest request,
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpResponse
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:331: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] public T execute(HttpUriRequest request,
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ^
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] symbol: class HttpUriRequest
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] location: class AndroidHttpClient
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] D:\Unreal Projects\FirstThridPersonT2\Intermediate\Android\APK\src\com\google\android\vending\expansion\downloader\impl\AndroidHttpClient.java:332: error: cannot find symbol
MainFrameActions: Packaging (Android (Multi:ASTC,ATC,PVRTC,DXT,ETC2,ETC1)): UnrealBuildTool: [javac] ResponseHandler