Hi,
I downloaded the source for 12.5 from Epic servers, UE4_QA 12.5 hotfix and compiled it in VS and opened the UE4 editor.
I want to distribute this to our team and when I try to build it with :
RunUAT.bat GUBP -Node=GatherRocket -TargetPlatforms=Win32+Win64 -NoDDC -CleanLocal -NoSign , I keep getting this error :
retries not enabled.
Below is log :
ParallelExecutor.Execute: OnlineSubsystemSteam.generated.cpp
ParallelExecutor.Execute: c:\users\su-pc\perforce\ue4_warrenwin_dico\ue4-qa\engine\source\thirdparty\steamworks\steamv132\sdk\public\steam\steamclientpublic.h: error C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
ParallelExecutor.Execute: c:\users\su-pc\perforce\ue4_warrenwin_dico\ue4-qa\engine\source\thirdparty\steamworks\steamv132\sdk\public\steam\steamuniverse.h: error C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
ParallelExecutor.Execute: c:\users\su-pc\perforce\ue4_warrenwin_dico\ue4-qa\engine\source\thirdparty\steamworks\steamv132\sdk\public\steam\isteamutils.h: error C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
ParallelExecutor.Execute: c:\users\su-pc\perforce\ue4_warrenwin_dico\ue4-qa\engine\source\thirdparty\steamworks\steamv132\sdk\public\steam\matchmakingtypes.h: error C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
ParallelExecutor.Execute: c:\users\su-pc\perforce\ue4_warrenwin_dico\ue4-qa\engine\source\thirdparty\steamworks\steamv132\sdk\public\steam\isteamuserstats.h: error C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
ParallelExecutor.Execute: c:\users\su-pc\perforce\ue4_warrenwin_dico\ue4-qa\engine\source\thirdparty\steamworks\steamv132\sdk\public\steam\isteamremotestorage.h: error C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
ParallelExecutor.Execute: c:\users\su-pc\perforce\ue4_warrenwin_dico\ue4-qa\engine\source\thirdparty\steamworks\steamv132\sdk\public\steam\isteamscreenshots.h: error C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
ParallelExecutor.Execute: c:\users\su-pc\perforce\ue4_warrenwin_dico\ue4-qa\engine\source\thirdparty\steamworks\steamv132\sdk\public\steam\isteamunifiedmessages.h: error C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
GUBP.ExecuteNode: AutomationTool.AutomationException: BUILD FAILED: failed, retries not enabled:
at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary
2 PlatformEnvVars, Nullable1 InChangelistNumberOverride, Dictionary
2 InTargetToManifest) in C:\Users\SU-PC\Perforce\UE4_WarrenWin_DICO\UE4-QA\Engine\Source\Programs\AutomationTool\AutomationUtils\UE4Build.cs:line 1417
at GUBP.CompileNode.DoBuild(GUBP bp) in c:\Users\SU-PC\Perforce\UE4_WarrenWin_DICO\UE4-QA\Engine\Source\Programs\AutomationTool\GUBP\LegacyNodes.cs:line 329
at GUBP.GamePlatformMonolithicsNode.DoBuild(GUBP bp) in c:\Users\SU-PC\Perforce\UE4_WarrenWin_DICO\UE4-QA\Engine\Source\Programs\AutomationTool\GUBP\LegacyNodes.cs:line 1274
at AutomationTool.LegacyNode.DoBuild() in c:\Users\SU-PC\Perforce\UE4_WarrenWin_DICO\UE4-QA\Engine\Source\Programs\AutomationTool\GUBP\Nodes\LegacyNode.cs:line 81
at GUBP.ExecuteNode(BuildNode NodeToDo, Boolean bFake) in c:\Users\SU-PC\Perforce\UE4_WarrenWin_DICO\UE4-QA\Engine\Source\Programs\AutomationTool\GUBP\GUBP.cs:line 1506
Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
Domain_ProcessExit
AutomationToolLauncher exiting with ExitCode=1
copying UAT log files…
BUILD FAILED