Hi,
I’m quite new on UE4. Recently i got a problem when trying to package my first game. I get the same error every times. It’s a really basic game, with only a couple of meshes and default lightnibng. I’m running UE4 V4.6.1 on Windows 7 64-bit.
MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in Win.Automation: Données non valides détectées lors du décodage.
MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: à GroupIconResource.ReadIconHeader(BinaryReader Reader)
MainFrameActions: Packaging (Windows (64-bit)): à GroupIconResource.FromIco(String FileName)
MainFrameActions: Packaging (Windows (64-bit)): à BaseWinPlatform.StageBootstrapE
MainFrameActions: Packaging (Windows (64-bit)): xecutable(DeploymentContext SC, String TargetFile, String StagedRelativeTargetPath, String StagedArguments)
MainFrameActions: Packaging (Windows (64-bit)): à BaseWinPlatform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC)
MainFrameActions: Packaging (Windows (64-bit)): à Win64Platform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC)
MainFrameActions: Packaging (Windows (64-bit)): à Project.CreateStagingManifest(ProjectParams Params, DeploymentContext SC)
MainFrameActions: Packaging (Windows (64-bit)): à Project.CopyBuildToStagingDirectory(ProjectParams Params)
MainFrameActions: Packaging (Windows (64-bit)): à BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Packaging (Windows (64-bit)): à BuildCommand.Execute()
MainFrameActions: Packaging (Windows (64-bit)): à AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary
1 Commands)
MainFrameActions: Packaging (Windows (64-bit)): à AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Packaging (Windows (64-bit)): à AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Windows (64-bit)): à AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
MainFrameActions: Packaging (Windows (64-bit)): à AutomationTool.Program.Main()
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Données non valides détectées lors du décodage.
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=1
MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files…
MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED