I have installed UE4 v10 on both mac and PC.
On the PC I have been following several tutorials
At the end of one such Tutorial I attempted to compile on the PC for Windows (I am running Win 8.1).
And almost immediately get:
“MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Error”
I then copied the same directory to the Mac and was able to compile on the Mac successfully.
Obviously there is an issue with the PC setup in some way.
I turned off any anti virus software when compiling - to no avail…
any thoughts?