RunUAT.bat ERROR: AutomationTool failed to compile

There is a syntax error in BundleUtils.cs on line 154

I have a problem when packaging the project with a release solution from unreal engine, when I select package the following message appears

Can you post a screenshot of that file?

hello, do you have any idea how to solve this problem?

In the screenshot I am using the code from unreal release from git, and installed it as suggested, since I want to generate a project with a dedicated server, the problem occurs when I use the unreal engine installed from the git code, it won’t let me package the game, it just shows me that error

How strange. All I can tell you is that there’s a compile error in this file: Engine/Source/Programs/AutomationTool/AutomationUtils/BundleUtils.cs

If you show me that file we might be able to figure out why.

That’s really strange, the file looks fine. Only thing I can think of is that you’ve got the wrong version of dot net installed. Sorry I couldn’t help more :frowning:

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of course, the file is this.

oh okay thanks for your help

Please did you find any solution to that ?