RuntimeMeshImportExport - Import and Export runtime created static meshes using Assimp library

which import function you are talking about? ImportScene node? That sounds very strange. The function is not part of the plugin and checking a boolean on a not related function should not prevent the import. The mesh creation might fail though, regarding Procedural Mesh Component.

If the mesh verticies are to close together, collisions can’t be cooked. Check your mesh. Try a simple cube as reference.

What are the issues that come up on you side?