Hi @Rumbleball, I’m currently working with your awesome plugin. I’m trying to load .ifc models and it’s working pretty great. I have created a material that matches with the right parameters but there are two parameters that I don’t know how to use.
Material Name: <IFCDefault>
bWireframe: false
bTwoSided: false
ShadingModel: , as int: -1
BlendMode: , as int: -1
ScalarParameter
VectorParameter
Diffuse: (R=0.600000,G=0.600000,B=0.600000,A=1.000000)
TextureParameter
-----------------------------------------------------```
This is an example of one section. But idk what to do with ShadingModel and BlendMode. Is that something your nodes automatically replaces just like the scalarparameter, vectorparameter, etc?
And if it something I have to do myself: How could I do that?
Best Regards,
FJ