RuntimeMeshImportExport - Import and Export runtime created static meshes using Assimp library

I’ve got import working but no luck on export unfortunately. The example project won’t open on my version of the engine and I don’t want to have to download a new version, a step-by-step tutorial in video or PDF form would be very useful.

Currently I create a procedural mesh in an actor (“MiniMeshActor”) using the import set up:

Then I call the export like this from my Pawn. It generates an stl file but with no data inside:


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https://forums.unrealengine.com/core/image/gif;base64

Following the screenshots I’ve added the Mesh Exportable interface and filled in the Get Mesh Data function in the MiniMeshActor holding the procedural mesh :

As far as I can tell that matches the example in the screenshots. Any clue where things are going wrong?