I’ve got import working but no luck on export unfortunately. The example project won’t open on my version of the engine and I don’t want to have to download a new version, a step-by-step tutorial in video or PDF form would be very useful.
Currently I create a procedural mesh in an actor (“MiniMeshActor”) using the import set up:
Then I call the export like this from my Pawn. It generates an stl file but with no data inside:

https://forums.unrealengine.com/core/image/gif;base64
Following the screenshots I’ve added the Mesh Exportable interface and filled in the Get Mesh Data function in the MiniMeshActor holding the procedural mesh :
As far as I can tell that matches the example in the screenshots. Any clue where things are going wrong?
