Used Version : 4.26.2
I’m trying to render my landscape by using RVT on android device.
But, I don’t think it works correctly. Play in Editor and Window Packaging Binary are fine.
Here is an attachment:
it’s quite simple material for landscape that I’m using.
Result on vulkan mobile preview :
So, I looked into the source codes regarding of landscapes.
There is no WeightmapIndex on Mobile.
So I made changes some source codes like this :
I checked the “Parameters.LayerWeights” works correctly.
I guess NormalmapTexture is empty when shader compiling.
I’d like to know it’s bug in UE4 or what I’m missing. Somebody help me.